AI Insights · Timothy · July 2025
Top 5 io Games on iOS in the Middle East: Q2 2025
Discover the performance trends of the top 5 io games on iOS in the Middle East for Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, io games continued to capture the attention of iOS users in the Middle East. Sensor Tower provides valuable insights into the performance of the top five games in this category.
Paper.io 2 by Voodoo showed a gradual decline in weekly revenue, starting from $1.9K at the beginning of April and settling around $1.1K by the end of June. Downloads fluctuated, peaking at 48.5K in late March and dropping to 23.2K by mid-May, before rebounding to 32.9K at the end of the quarter. Active users followed a similar pattern, declining from 203.9K to 145.9K before climbing back to 196.9K.
Snake.io - Fun Online Snake from Kooapps experienced modest weekly revenue, ranging from $234 to $275. Downloads decreased from 30.4K in early April to 14.4K in May, then rose to 22.9K by the end of June. The game maintained a strong active user base, although it dipped from 354.4K to 268.5K before recovering to 319.9K.
Snake Clash! by Supercent, Inc. saw revenue increase from $436 to $718 over the quarter. Downloads hit a low of 7.5K in early May but gradually increased to 12.3K by the end of June. Active users rose steadily from 85.7K to 99.2K.
State.io - Conquer the World by AI Games FZ had varying revenue, starting at $399 and reaching $670 by late June. Downloads were initially low, at 6.7K in March, but climbed to 12.7K by the quarter's end. Active users fluctuated, ending the quarter at 35.7K.
Fish Eater.io from MOBIBRAIN TECHNOLOGY PTE. LTD. saw a significant increase in both revenue and downloads. Revenue spiked from $15 to $427, while downloads surged from 331 to 4.5K. Active users also grew substantially, reaching 14.8K by the end of June.
For more detailed insights into the performance of these apps, visit Sensor Tower.